@protocol FBSceneEventQueueDelegate; @interface FBSceneEventQueue : BSEventQueue @property (weak, nonatomic) id delegate; - (void)_noteWillPendEvents:(id)a0 atPosition:(int)a1; - (void)_noteQueueDidUnlock; - (void)_noteQueueDidDrain; - (void)_noteWillExecuteEvent:(id)a0; - (void).cxx_destruct; @end