@class ASCScreenshotDisplayConfiguration, ASCBorderedScreenshotView, AVPlayerLayer, AVPlayer; @protocol ASCVideoViewDelegate; @interface ASCVideoView : UIView @property (readonly, copy, nonatomic) ASCScreenshotDisplayConfiguration *screenshotDisplayConfiguration; @property (readonly, nonatomic) ASCBorderedScreenshotView *previewFrameArtwork; @property (readonly, nonatomic) AVPlayer *player; @property (readonly, nonatomic) AVPlayerLayer *playerLayer; @property (weak, nonatomic) id delegate; @property (readonly, nonatomic) BOOL isPlaying; @property (nonatomic, getter=isLoopingEnabled) BOOL loopingEnabled; @property (nonatomic, getter=isMuted) BOOL muted; - (void)dealloc; - (void)encodeWithCoder:(id)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)setImage:(id)a0; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; - (void)toggleIsPlaying; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 videoURL:(id)a1 screenshotDisplayConfiguration:(id)a2; - (void)pauseVideo; - (void)playVideo; - (void)playerDidPlayToEndTime:(id)a0; - (struct CGSize { double x0; double x1; })preferredVideoSize; - (void)resetVideo; @end