@class UIColor, ASCContentSkeleton; @interface ASCSkeletonLabel : UILabel @property (readonly, nonatomic) long long effectiveSkeletonAlignment; @property (nonatomic) BOOL wantsAncestorFocusMarqueeAfterClearingSkeleton; @property (copy, nonatomic) UIColor *skeletonColor; @property (copy, nonatomic) ASCContentSkeleton *skeleton; - (struct CGSize { double x0; double x1; })intrinsicContentSize; - (void)encodeWithCoder:(id)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)drawRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (double)_baselineOffsetFromBottom; - (id)initWithCoder:(id)a0; - (struct CGSize { double x0; double x1; })sizeThatFits:(struct CGSize { double x0; double x1; })a0; - (double)_firstBaselineOffsetFromTop; - (void)drawSkeletonInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })skeletonRectForBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; @end