@class NSString; @interface FMFindingUI.FMPFView : UIView { void /* unknown type, empty encoding */ style; void /* unknown type, empty encoding */ config; void /* unknown type, empty encoding */ experienceType; void /* unknown type, empty encoding */ skSceneView; void /* unknown type, empty encoding */ ringView; void /* unknown type, empty encoding */ scnSceneView; void /* unknown type, empty encoding */ backdropRGBAColorSprings; void /* unknown type, empty encoding */ backdropRGBAColorSpringsIntensity; void /* unknown type, empty encoding */ backdropSigmaSpring; void /* unknown type, empty encoding */ backdropAlphaSpring; void /* unknown type, empty encoding */ skScene; void /* unknown type, empty encoding */ lastAskedRadiusFactor; void /* unknown type, empty encoding */ lastAskedSprungRadiusFactor; void /* unknown type, empty encoding */ useGreenBackdropBlurAndOpacity; void /* unknown type, empty encoding */ videoHelpers; void /* unknown type, empty encoding */ metalDevice; void /* unknown type, empty encoding */ metalTextureCache; void /* unknown type, empty encoding */ metalCommandQueue; void /* unknown type, empty encoding */ metalBGRABackdropMixerPipelineState; void /* unknown type, empty encoding */ metalBGRABackdropMixerParameters; void /* unknown type, empty encoding */ metalProcessingQueue; void /* unknown type, empty encoding */ metalBGRATextures; void /* unknown type, empty encoding */ metalBGRANextTextureIndex; void /* unknown type, empty encoding */ metalHasLoggedSetup; void /* unknown type, empty encoding */ locationManager; void /* unknown type, empty encoding */ ecoModeObservation; void /* unknown type, empty encoding */ cameraGimbalNode; void /* unknown type, empty encoding */ fmpfdelegate; void /* unknown type, empty encoding */ lastThermalState; void /* unknown type, empty encoding */ sceneIsRunning; void /* unknown type, empty encoding */ isConvergingBackdropShown; } @property (nonatomic, readonly) NSString *description; - (void)dealloc; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)session:(id)a0 didFailWithError:(id)a1; - (void).cxx_destruct; - (void)session:(id)a0 didUpdateFrame:(id)a1; - (id)initWithCoder:(id)a0; - (void)thermalStateDidChangeWithNotification:(id)a0; - (void)renderer:(id)a0 didRenderScene:(id)a1 atTime:(double)a2; - (void)renderer:(id)a0 updateAtTime:(double)a1; - (void)renderer:(id)a0 willRenderScene:(id)a1 atTime:(double)a2; - (void)renderer:(id)a0 didAddNode:(id)a1 forAnchor:(id)a2; - (void)renderer:(id)a0 didRemoveNode:(id)a1 forAnchor:(id)a2; - (void)renderer:(id)a0 didUpdateNode:(id)a1 forAnchor:(id)a2; @end