@class NSMutableArray; @interface ETModelDef : NSObject { struct map, std::less, std::allocator>>> { struct __tree>, std::__map_value_compare>, std::less>, std::allocator>>> { void *__begin_node_; struct __compressed_pair *>, std::allocator>, void *>>> { struct __tree_end_node *> { void *__left_; } __value_; } __pair1_; struct __compressed_pair>, std::less>> { unsigned long long __value_; } __pair3_; } __tree_; } layer_variable_names; } @property struct shared_ptr { struct net *__ptr_; struct __shared_weak_count *__cntrl_; } network; @property (retain) NSMutableArray *all_variables; @property struct shared_ptr { struct gradient_builder *__ptr_; struct __shared_weak_count *__cntrl_; } gb; - (id)initWithNetwork:(id)a0; - (id).cxx_construct; - (void).cxx_destruct; - (id)layerNames; - (struct shared_ptr> { void *x0; struct __shared_weak_count *x1; })biasesForLayer:(id)a0; - (void)updateLayer:(id)a0 withWeights:(struct shared_ptr { float *x0; struct __shared_weak_count *x1; })a1 length:(unsigned long long)a2; - (int)configureLayersToTrain:(id)a0 reinitializeVariables:(BOOL)a1; - (void *)layerForName:(id)a0; - (void)randomizeWeightsForLayer:(id)a0 withSeed:(float)a1; - (void)setupVariablesDef; - (struct shared_ptr { void *x0; struct __shared_weak_count *x1; })topNamesForLayerIndex:(int)a0; - (void)transformForTraining:(struct shared_ptr { struct net *x0; struct __shared_weak_count *x1; })a0; - (void)updateLayer:(id)a0 withBiases:(struct shared_ptr { float *x0; struct __shared_weak_count *x1; })a1 length:(unsigned long long)a2; - (id)variableForLayer:(id)a0 kind:(unsigned long long)a1; - (id)variableNameForLayer:(id)a0 kind:(unsigned long long)a1; - (id)variables; - (struct shared_ptr> { void *x0; struct __shared_weak_count *x1; })weightsForLayer:(id)a0; @end