@interface EmojiPoster.CircularScene : SKScene { void /* unknown type, empty encoding */ sizeVariant; void /* unknown type, empty encoding */ emoji; void /* unknown type, empty encoding */ emojiRenderer; void /* unknown type, empty encoding */ emojiTextures; void /* unknown type, empty encoding */ layoutProvider; void /* unknown type, empty encoding */ wakeProgress; void /* unknown type, empty encoding */ unlockProgress; } - (id)initWithSize:(struct CGSize { double x0; double x1; })a0; - (id)init; - (void)didMoveToView:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end