@class NSData, NSConditionLock, NSObject; @protocol OS_sec_protocol_metadata, OS_nw_framer, OS_nw_protocol_options, OS_nw_connection, OS_dispatch_queue; @interface EAPBoringSSLSession : NSObject { int _state; int _handshakeStatus; } @property (retain, nonatomic) NSObject *connection; @property (retain, nonatomic) NSObject *tlsProtocol; @property (retain, nonatomic) NSObject *customProtocol; @property (nonatomic) NSObject *secProtocolMetadata; @property (retain, nonatomic) NSObject *customFramer; @property (retain, nonatomic) NSObject *queue; @property (retain, nonatomic) NSData *msk; @property (nonatomic) int state; @property (nonatomic) void /* function */ *read; @property (nonatomic) void /* function */ *write; @property (nonatomic) void *clientContext; @property (nonatomic) int handshakeStatus; @property (nonatomic) struct __SecTrust { } *serverSecTrust; @property (copy) id /* block */ secTrustCompletionHandler; @property (retain, nonatomic) NSConditionLock *statusUpdateLock; @property (nonatomic) unsigned int eapType; @property (nonatomic) struct { BOOL x0; struct memoryBuffer_s *x1; struct memoryBuffer_s *x2; } *memIO; - (id)init; - (void)dealloc; - (void)start; - (void)stop; - (void).cxx_destruct; - (int)handshake; - (BOOL)setClientIdentity:(struct __SecIdentity { } *)a0 certificates:(id)a1; - (BOOL)configureSecProtocol:(struct EAPBoringSSLSessionParameters_s { struct __SecIdentity *x0; struct __CFArray *x1; unsigned short x2; unsigned short x3; void /* function */ *x4; void /* function */ *x5; unsigned int x6; struct *x7; } *)a0; - (id)customProtocolDefinition; - (int)deliverInput; - (id)getEAPKeyMaterial; - (unsigned char)getEAPMethodInUse; - (unsigned short)getNegotiatedTLSVersion; - (BOOL)getSessionResumed; - (void)readApplicationData; - (BOOL)setup:(struct EAPBoringSSLSessionParameters_s { struct __SecIdentity *x0; struct __CFArray *x1; unsigned short x2; unsigned short x3; void /* function */ *x4; void /* function */ *x5; unsigned int x6; struct *x7; } *)a0 clientContext:(void *)a1; - (void)updateHandshakeStatus:(int)a0; @end