@class UIColor; @interface CPSEntityStylesDropShadow : NSObject @property (retain, nonatomic) UIColor *color; @property (nonatomic) struct CGSize { double width; double height; } offset; @property (nonatomic) double radius; @property (nonatomic) double opacity; - (void).cxx_destruct; - (void)applyShadowToLayer:(id)a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })rectsForSource:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 shadowRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *)a1 unionRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *)a2 positionTransform:(struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } *)a3; @end