@class CUIShapeEffectPreset; @interface _CUIThemeEffectRendition : CUIThemeRendition { const struct _cuieffectdata { unsigned int x0; unsigned int x1; unsigned int x2; unsigned int x3; struct _cuieffectlist { unsigned int x0; unsigned int x1[0]; } x4; } *effectData; CUIShapeEffectPreset *_effectPreset; float _minimumShadowSpread; } - (id)_initWithCSIHeader:(const struct _csiheader { unsigned int x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned int x4; unsigned int x5; unsigned int x6; unsigned char x7 : 4; unsigned int x8 : 28; struct _csimetadata { unsigned int x0; unsigned short x1; unsigned short x2; char x3[128]; } x9; unsigned int x10; struct _csibitmaplist { unsigned int x0; unsigned int x1[0]; } x11; } *)a0 version:(unsigned int)a1; - (void)dealloc; - (void)_setStructuredThemeStore:(id)a0; - (id)effectPreset; @end