@class CSUSceneNetV5SceneTaxonomy, CSUSceneNetV5DetectionTaxonomy, CSUSceneNetV5Configuration, CSUSceneNetV5AestheticsTaxonomy; @interface CSUSceneNetV5 : NSObject { struct unique_ptr> { struct __compressed_pair> { struct EspressoNet *__value_; } __ptr_; } _net; struct unique_ptr> { struct __compressed_pair> { struct PixelBufferTransfer *__value_; } __ptr_; } _transferSession; struct unique_ptr, std::default_delete>> { struct __compressed_pair *, std::default_delete>> { void *__value_; } __ptr_; } _sceneGraphicalModel; struct unique_ptr> { struct __compressed_pair> { struct ObjectDetectionConfiguration *__value_; } __ptr_; } _objectDetectionConfiguration; struct unique_ptr> { struct __compressed_pair> { struct ImageDescriptorProcessorHyperplaneLSH *__value_; } __ptr_; } _fingerprinter; } @property (readonly, nonatomic) CSUSceneNetV5SceneTaxonomy *sceneTaxonomy; @property (readonly, nonatomic) CSUSceneNetV5AestheticsTaxonomy *aestheticsTaxonomy; @property (readonly, nonatomic) CSUSceneNetV5DetectionTaxonomy *detectionTaxonomy; @property (readonly, nonatomic) CSUSceneNetV5Configuration *configuration; - (id).cxx_construct; - (id)initWithConfiguration:(id)a0; - (void).cxx_destruct; - (void)enumerateHierarchicalSceneClassificationLikelihoods:(id)a0 usingBlock:(id /* block */)a1; - (id)hashesFromFingerprintEmbedding:(id)a0; - (void)_unsafeRunOnInputImage:(struct __CVBuffer { } *)a0 completion:(id /* block */)a1; - (id)allAestheticsAttributeScores:(id)a0; - (id)allAestheticsGlobalScores:(id)a0; - (id)allEntityNetClassificationLikelihoods:(id)a0; - (id)allSceneClassificationLikelihoods:(id)a0; - (id)base64HashesFromFingerprintEmbedding:(id)a0; - (id)detectionResultFromScoreHeatMap:(id)a0 coordinateOffsetMap:(id)a1; - (void)enumerateAestheticsAttributeScores:(id)a0 usingBlock:(id /* block */)a1; - (void)enumerateAestheticsGlobalScores:(id)a0 usingBlock:(id /* block */)a1; - (void)enumerateEntityNetClassificationLikelihoods:(id)a0 usingBlock:(id /* block */)a1; - (void)enumerateLeafSceneClassificationLikelihoods:(id)a0 usingBlock:(id /* block */)a1; - (void)enumerateSceneClassificationLikelihoods:(id)a0 usingBlock:(id /* block */)a1; - (BOOL)loadResources:(id *)a0; - (struct __CVBuffer { } *)pixelBufferForSaliencyMap:(id)a0 error:(id *)a1; - (BOOL)resampleImage:(struct __CVBuffer { } *)a0 intoInputImage:(struct __CVBuffer { } *)a1 error:(id *)a2; - (void)runOnInputImage:(struct __CVBuffer { } *)a0 completion:(id /* block */)a1; @end