@interface _CLVLLocalizationMaps488Details : NSObject { double _slamOrigin[6]; double _resultPoseRotation[3][3]; double _resultPoseTranslation[3]; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, nonatomic) unsigned long long inliersCount; @property (readonly, nonatomic) float *points2D; @property (readonly, nonatomic) double *points3D; @property (readonly, nonatomic) int *inlierIndices; @property (readonly, nonatomic) double *slamOrigin; @property (readonly, nonatomic) unsigned long long slamTracksCount; @property (readonly, nonatomic) float *slamTracks; @property (readonly, nonatomic) unsigned long long descriptorDimension; @property (readonly, nonatomic) char *slamTrackDescriptors; @property (readonly, nonatomic) short *slamTrackObservations; @property (readonly, nonatomic) unsigned long long totalObservationsCount; @property (readonly, nonatomic) float *slamTracks2D; @property (readonly, nonatomic) short *slamTrackImageIndices; @property (readonly, nonatomic) unsigned long long frameCount; @property (readonly, nonatomic) int *perFrameVioStatusCodes; @property (readonly, nonatomic) float *perFrameVioPoses; @property (readonly, nonatomic) float *perFrameCalibrationMatrices; @property (readonly, nonatomic) float *perFrameDistortion; @property (readonly, nonatomic) double *resultPoseRotation; @property (readonly, nonatomic) double *resultPoseTranslation; - (void)dealloc; - (void)encodeWithCoder:(id)a0; - (id)description; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)resetSlamTracks; - (id)descriptionWithMemberIndent:(id)a0 endIndent:(id)a1; - (void)resetFrames; - (void)resetInliers; - (BOOL)setFrameCount:(unsigned long long)a0 perFrameVioStatusCodes:(const int *)a1 perFrameVioPoses:(const float *)a2 perFrameCalibrationMatrices:(const float *)a3 perFrameDistortion:(const float *)a4; - (BOOL)setInliersCount:(unsigned long long)a0 points2D:(const float *)a1 points3D:(const double *)a2 inlierIndices:(const int *)a3; - (void)setResultPoseRotation:(const double *)a0; - (void)setResultPoseTranslation:(const double *)a0; - (void)setSlamOrigin:(const double *)a0; - (BOOL)setSlamTracksCount:(unsigned long long)a0 slamTracks:(const float *)a1 descriptorDimension:(unsigned long long)a2 slamTrackDescriptors:(const char *)a3 slamTrackObservations:(const short *)a4 slamTracks2D:(const float *)a5 slamTrackImageIndices:(const short *)a6; @end