@class NSData, NSMutableData; @interface CLFindMyAccessorySoundSequence : NSObject { NSMutableData *_encodedSequence; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly) NSData *encodedSequence; @property (readonly) unsigned long long type; + (id)rangingSequence; + (id)defaultSequence; + (id)shortSequence; - (id)init; - (void)dealloc; - (void)encodeWithCoder:(id)a0; - (id)initWithType:(unsigned long long)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)addSoundBlockWithAsset:(unsigned long long)a0 loopCount:(unsigned char)a1 duration:(unsigned short)a2; - (id)initWithType:(unsigned long long)a0 encodedSequence:(id)a1; @end