@class CIImage, NSNumber, CIVector; @interface CIModifyBlurmap : CIFilter @property (retain) CIImage *inputImage; @property (retain) CIImage *inputPersonAlpha; @property (retain) CIImage *inputHairAlpha; @property (retain) CIImage *inputFaceMaskDeltaImage; @property (retain) NSNumber *inputScale; @property (retain) NSNumber *inputDistanceAdd; @property (retain) NSNumber *inputApertureScaling; @property (retain) NSNumber *inputRelativeApertureScalingStrength; @property (retain) NSNumber *inputSmoothstepMin; @property (retain) NSNumber *inputSmoothstepMax; @property (retain) NSNumber *inputMaxBlur; @property (retain) NSNumber *inputPersonDistance; @property (retain) NSNumber *inputPersonThreshold; @property (retain) CIVector *inputPersonAdditive; @property (retain) CIVector *inputPersonSubtractive; @property (retain) NSNumber *inputPersonMaxBlur; @property (retain) NSNumber *inputHairDistance; @property (retain) NSNumber *inputHairThreshold; @property (retain) CIVector *inputHairAdditive; @property (retain) CIVector *inputHairSubtractive; @property (retain) NSNumber *inputHairMaxBlur; @property (retain) NSNumber *inputProtectBodyStrength; @property (retain) CIVector *inputLeftEyeX; @property (retain) CIVector *inputLeftEyeY; @property (retain) CIVector *inputRightEyeX; @property (retain) CIVector *inputRightEyeY; @property (retain) CIVector *inputFaceMidPointX; @property (retain) CIVector *inputFaceMidPointY; @property (retain) NSNumber *inputEyeProtectionMaxFaces; @property (retain) NSNumber *inputEyeProtectionFaceWeightsSmoothStepMin; @property (retain) NSNumber *inputEyeProtectionFaceWeightsSmoothStepMax; @property (retain) NSNumber *inputEyeProtectionOvalDimsDistanceScale; @property (retain) NSNumber *inputEyeProtectionOvalDimsDistanceOffset; @property (retain) NSNumber *inputEyeProtectionOvalDimsRadiusHorizontal; @property (retain) NSNumber *inputEyeProtectionOvalDimsRadiusVertical; @property (retain) NSNumber *inputEyeProtectionOvalFallOffSmoothStepMin; @property (retain) NSNumber *inputEyeProtectionOvalFallOffSmoothStepMax; @property (retain) NSNumber *inputEyeProtectionPersonMaskSmoothStepMin; @property (retain) NSNumber *inputEyeProtectionPersonMaskSmoothStepMax; @property (retain) NSNumber *inputEyeProtectionPreventStrength; @property (retain) NSNumber *inputEyeProtectionSubtractiveMaxBlur; @property (retain) NSNumber *inputEyeProtectionSubtractiveApertureScaling; + (id)customAttributes; - (id)outputImage; @end