@class NSArray, NSString, NSDictionary, GKMatchRequestInternal, NSObject; @protocol OS_dispatch_queue; @interface GKMatchRequest : NSObject @property (retain, nonatomic) NSObject *serialQueue; @property (retain) GKMatchRequestInternal *internal; @property (readonly, nonatomic) BOOL hasFutureRecipientProperties; @property unsigned long long minPlayers; @property unsigned long long maxPlayers; @property unsigned long long playerGroup; @property unsigned int playerAttributes; @property (retain) NSArray *recipients; @property (copy) NSString *inviteMessage; @property unsigned long long defaultNumberOfPlayers; @property BOOL restrictToAutomatch; @property (copy) id /* block */ recipientResponseHandler; @property (copy) id /* block */ inviteeResponseHandler; @property (retain) NSArray *playersToInvite; @property (copy) NSString *queueName; @property (copy) NSDictionary *properties; @property (copy) NSDictionary *recipientProperties; + (BOOL)instancesRespondToSelector:(SEL)a0; + (id)instanceMethodSignatureForSelector:(SEL)a0; + (unsigned long long)maxPlayersAllowedForMatchOfType:(unsigned long long)a0; + (id)reportableKeyPaths; + (id)sanitizeProperties:(id)a0; - (id)valueForUndefinedKey:(id)a0; - (id)init; - (unsigned long long)hash; - (void)setProperties:(id)a0; - (void)setValue:(id)a0 forUndefinedKey:(id)a1; - (void)setRecipients:(id)a0; - (id)forwardingTargetForSelector:(SEL)a0; - (id)recipients; - (id)methodSignatureForSelector:(SEL)a0; - (id)description; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)respondsToSelector:(SEL)a0; - (id)initWithInternalRepresentation:(id)a0; - (BOOL)defaultNumberOfPlayersIsValid; - (void)expectFutureRecipientPropertiesForPlayers:(id)a0; - (id)guestPlayers; - (id)inviteMessage; - (BOOL)isIncorrectlyInvitingPlayers; - (void)loadRecipientsWithCompletionHandler:(id /* block */)a0; - (void)removeLocalPlayerFromPlayersToInvite; - (void)setInviteMessage:(id)a0; - (void)setPlayersToInvite:(id)a0; - (void)updateRecipientProperties:(id)a0; - (id)validateForHosted:(BOOL)a0; - (id)validateForTurnBased; - (id)playersToInvite; - (void)ensureValidityHosted:(BOOL)a0; - (BOOL)isConfiguredForAutomatchOnly; - (BOOL)isRecipientCountValid; - (void)updateRecipientProperties:(id)a0 forPlayer:(id)a1 withSanitization:(BOOL)a2; - (id)validateForHosted:(BOOL)a0 turnBased:(BOOL)a1; - (id)validateNumbersOfPlayersWithMax:(unsigned long long)a0; @end