@class UITouch, NSTimer; @interface CCUIFlickGestureRecognizer : UIGestureRecognizer { UITouch *_touch; NSTimer *_timeoutTimer; double _initialTouchTimestamp; struct CGPoint { double x; double y; } _initialTouchLocation; BOOL _latched; } @property (nonatomic) double maximumFlickTime; @property (nonatomic) double minimumFlickVelocity; @property (nonatomic) unsigned long long allowedFlickDirections; - (void)reset; - (BOOL)_validateFlickWithTouch:(id)a0; - (void)_beginFlickWithTouch:(id)a0; - (id)initWithTarget:(id)a0 action:(SEL)a1; - (void)_evaluateFlickAtTimeout; - (void)touchesBegan:(id)a0 withEvent:(id)a1; - (void).cxx_destruct; - (void)touchesEnded:(id)a0 withEvent:(id)a1; - (void)touchesMoved:(id)a0 withEvent:(id)a1; @end