@class NSString; @protocol MTLDevice; @interface AGXA10FamilyDebugContext : IOGPUMetalDebugCommandEncoder { void *_impl; } @property (readonly) id device; @property (copy) NSString *label; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)dealloc; - (void)stopCapture; - (id)initWithCommandBuffer:(id)a0; - (void)endEncoding; - (void)postFinishEvent; - (void)dumpBuffer:(id)a0; - (void)dumpBuffer:(id)a0 name:(const char *)a1; - (void)dumpTexture:(id)a0; - (void)dumpTexture:(id)a0 name:(const char *)a1; - (void)dumpTexture:(id)a0 name:(const char *)a1 glMode:(BOOL)a2; - (unsigned int)getLastStartStopCaptureResult; - (void)postFinishEvent:(const char *)a0; - (void)startCapture; - (void)startCaptureWithSettings:(const char *)a0; - (void)startCaptureWithSettings:(const char *)a0 from:(const char *)a1; - (void)stopCapture:(const char *)a0; @end