@protocol OUCamera; @interface _OUFrame : NSObject { struct __CVBuffer { } *sceneColorBufferBGRA; } @property (nonatomic) double timestamp; @property (retain, nonatomic) id camera; @property (nonatomic) struct { void /* unknown type, empty encoding */ columns[4]; } referenceOriginTransform; @property (nonatomic) struct __CVBuffer { } *colorBuffer; @property (retain, nonatomic) id sceneCamera; @property (nonatomic) struct __CVBuffer { } *sceneColorBuffer; @property (nonatomic) struct __CVBuffer { } *sceneDepthBuffer; @property (nonatomic) struct __CVBuffer { } *sceneDepthConfidenceBuffer; @property (nonatomic) struct __CVBuffer { } *semanticLabelBuffer; @property (nonatomic) struct __CVBuffer { } *semanticConfidenceBuffer; @property (nonatomic) long long vioTrackingState; @property (readonly, nonatomic) long long deviceOrientation; @property (nonatomic) struct __CVBuffer { } *semanticLabelBufferOnWideCamera; - (void)dealloc; - (id)initWithFrame:(id)a0; - (id)initWithDictionary:(id)a0; - (void).cxx_destruct; - (struct float4x4 { void /* unknown type, empty encoding */ x0[4]; })GetSceneCameraPoseInVisionWorld; - (struct float4x4 { void /* unknown type, empty encoding */ x0[4]; })GetCameraPoseInVisionWorld; - (struct float4x4 { void /* unknown type, empty encoding */ x0[4]; })GetSceneCameraProjectionMatrixInVisionWorld; - (void /* unknown type, empty encoding */)GetSceneRgbToDepthRatio; - (struct __CVBuffer { } *)LoadImageToCVPixelBufferTest:(id)a0 PixelType:(unsigned int)a1; - (id)LoadRgb:(id)a0; - (struct float4x4 { void /* unknown type, empty encoding */ x0[4]; })GetProjectionMatrixInVisionWorld; - (struct __CVBuffer { } *)GetSceneColorBufferBGRA; - (id)LoadDepth:(id)a0; - (id)LoadLabel:(id)a0; - (id)LoadVote:(id)a0; - (id)initWithSceneYUV:(struct __CVBuffer { } *)a0 sceneDepth:(struct __CVBuffer { } *)a1 referenceOriginTranform:(struct float4x4 { void /* unknown type, empty encoding */ x0[4]; })a2 OUCamera:(id)a3; @end