@interface SCRCGestureStylus : SCRCGestureFinger { double _altitude; double _azimuth; } - (double)altitude; - (double)azimuth; - (long long)type; - (id)initWithIdentifier:(unsigned long long)a0 location:(struct CGPoint { double x0; double x1; })a1 pressure:(double)a2 altitude:(double)a3 azimuth:(double)a4; @end