@class NSString, SVXDeviceSetupFlowScene, NSArray; @interface _SVXDeviceSetupFlowSceneMutation : NSObject { SVXDeviceSetupFlowScene *_baseModel; long long _sceneID; NSArray *_displayKeyFrames; struct _mutationFlags { unsigned char isDirty : 1; unsigned char hasSceneID : 1; unsigned char hasDisplayKeyFrames : 1; } _mutationFlags; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)init; - (void)setSceneID:(long long)a0; - (id)generate; - (void).cxx_destruct; - (id)initWithBaseModel:(id)a0; - (void)setDisplayKeyFrames:(id)a0; @end