@class CAGradientLayer, CAMStageLightAnimator, UIImageView, CAShapeLayer, UIView; @interface CAMStageLightOverlayView : UIView @property (readonly, nonatomic) UIView *_tintView; @property (readonly, nonatomic) UIImageView *_vignetteView; @property (readonly, nonatomic) CAShapeLayer *_circleLayer; @property (nonatomic, setter=_setActiveTimerID:) unsigned long long _activeTimerID; @property (readonly, nonatomic) CAGradientLayer *_gradientLayer; @property (retain, nonatomic, setter=_setAnimator:) CAMStageLightAnimator *_animator; @property (nonatomic, getter=isActive) BOOL active; @property (nonatomic, getter=isVisible) BOOL visible; @property (nonatomic) long long orientation; @property (nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } viewportFrame; @property (nonatomic) double bottomContentInset; + (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })circleFrameForViewport:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 orientation:(long long)a1 bottomContentInset:(double)a2 screenScale:(double)a3; + (BOOL)_useLargeLayoutForViewportSize:(struct CGSize { double x0; double x1; })a0; + (double)_circleDiameterForViewportSize:(struct CGSize { double x0; double x1; })a0 orientation:(long long)a1 screenScale:(double)a2; - (void)setOrientation:(long long)a0 animated:(BOOL)a1; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (void)setActive:(BOOL)a0 animated:(BOOL)a1; - (void)setVisible:(BOOL)a0 animated:(BOOL)a1; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_circleFrameForOrientation:(long long)a0; - (void)_updateAnimatorState; - (void)_updateShadowViewsAnimated:(BOOL)a0; @end