@interface CAMIntensityButton : UIButton @property (nonatomic) double intensityValue; @property (nonatomic, getter=isActive) BOOL active; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } tappableEdgeInsets; @property (nonatomic) long long layoutStyle; @property (nonatomic) long long orientation; - (void)setOrientation:(long long)a0 animated:(BOOL)a1; - (id)initWithLayoutStyle:(long long)a0; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })alignmentRectInsets; - (void)setActive:(BOOL)a0 animated:(BOOL)a1; - (void)_updateColorsAnimated:(BOOL)a0; @end