@interface CAMFocusCommand : CAMCaptureCommand @property (readonly, nonatomic) long long _focusMode; @property (readonly, nonatomic) struct CGPoint { double x; double y; } _focusPointOfInterest; @property (readonly, nonatomic) BOOL _shouldUseSmoothFocus; - (id)initWithFocusMode:(long long)a0 atPointOfInterest:(struct CGPoint { double x0; double x1; })a1; - (void)encodeWithCoder:(id)a0; - (id)initWithFocusMode:(long long)a0; - (id)initWithFocusMode:(long long)a0 smooth:(BOOL)a1; - (void)executeWithContext:(id)a0; - (id)initWithCoder:(id)a0; - (id)initWithFocusMode:(long long)a0 atPointOfInterest:(struct CGPoint { double x0; double x1; })a1 smooth:(BOOL)a2; - (id)copyWithZone:(struct _NSZone { } *)a0; @end