@class NSString, NSDictionary, BWPixelBufferPool, FigSDOFBlurMapRendering; @protocol MTLCommandQueue; @interface BWStillImageMetalBlurMapRenderer : NSObject { NSDictionary *_sdofRenderingTuningParameters; FigSDOFBlurMapRendering *_sdofBlurMapRenderer; BWPixelBufferPool *_blurMapPixelBufferPool; BOOL _backPressureDrivenPipelining; int _portraitRenderQuality; struct { int width; int height; } _imageDimensions; struct { int width; int height; } _depthDataMapDimensions; id _mtlCommandQueue; } @property (readonly, copy, nonatomic) NSString *displayName; @property (readonly, nonatomic) short type; @property (readonly, nonatomic) BOOL supportsAnimation; @property (readonly, nonatomic) BOOL adjustsMetadata; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (void)initialize; - (void)dealloc; - (void)adjustMetadataOfSampleBuffer:(struct opaqueCMSampleBuffer { } *)a0; - (int)prepareForRenderingWithParameters:(id)a0 inputVideoFormat:(id)a1 inputDepthFormat:(id)a2; - (void)renderUsingParameters:(id)a0 inputPixelBuffer:(struct __CVBuffer { } *)a1 inputSampleBuffer:(struct opaqueCMSampleBuffer { } *)a2 originalPixelBuffer:(struct __CVBuffer { } *)a3 processedPixelBuffer:(struct __CVBuffer { } *)a4 completionHandler:(id /* block */)a5; - (id)initWithSDOFRenderingTuningParameters:(id)a0 imageDimensions:(struct { int x0; int x1; })a1 depthDataMapDimensions:(struct { int x0; int x1; })a2 portraitRenderQuality:(int)a3 metalCommandQueue:(id)a4 backPressureDrivenPipelining:(BOOL)a5; - (BOOL)shouldEnableForegroundBlur; @end