@interface BWSWFRProcessorControllerInput : BWStillImageProcessorControllerInput @property (readonly, nonatomic) struct opaqueCMSampleBuffer { } *flashFrame; @property (readonly, nonatomic) struct opaqueCMSampleBuffer { } *ambientFrame; @property (readonly, nonatomic) BOOL addFrameFailed; - (void)dealloc; - (void)addFrame:(struct opaqueCMSampleBuffer { } *)a0; @end