@class NSNumber; @interface BKFaceDetectStateInfo : NSObject @property (nonatomic) BOOL faceDetected; @property (nonatomic) BOOL tooCloseToCamera; @property (nonatomic) BOOL tooFarFromCamera; @property (nonatomic) BOOL multipleFaces; @property (nonatomic) BOOL flare; @property (nonatomic) BOOL occlusion; @property (retain, nonatomic) NSNumber *pitch; @property (retain, nonatomic) NSNumber *yaw; @property (retain, nonatomic) NSNumber *roll; @property (retain, nonatomic) NSNumber *distance; @property (nonatomic) unsigned long long orientation; @property (nonatomic) unsigned long long eyeReliefStatus; @property (readonly, nonatomic) NSNumber *frameNumber; @property (readonly, nonatomic) BOOL partiallyOutOfView; @property (readonly, nonatomic) BOOL unsupportedGlasses; @property (readonly, nonatomic) BOOL glassesMismatch; - (id)dictionary; - (id)initFromDictionary:(id)a0; - (void).cxx_destruct; - (id)initFromFaceInfo:(const struct { unsigned char x0; unsigned short x1; unsigned short x2; unsigned short x3; unsigned short x4; unsigned int x5; float x6; float x7; float x8; unsigned int x9; } *)a0; - (id)initWithPresenceState:(BOOL)a0; - (id)initWithPresenceState:(BOOL)a0 details:(id)a1; @end