@interface CLKUIAnalogHandConfiguration : NSObject @property (readonly, nonatomic) struct CGPoint { double x0; double x1; } anchorPoint; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } bounds; @property (nonatomic) unsigned long long type; @property (nonatomic) double handLength; @property (nonatomic) double handWidth; @property (nonatomic) double pegRadius; @property (nonatomic) double pegStrokeWidth; @property (nonatomic) double smoothingRadius; @property (nonatomic) double inlayInsetRadius; @property (nonatomic) double armLength; @property (nonatomic) double armWidth; @property (nonatomic) BOOL excludePeg; @property (nonatomic) BOOL removeInlay; @property (nonatomic) double tailLength; @property (nonatomic) double dropShadowRadius; @property (nonatomic) double dropShadowOpacity; @property (nonatomic) double radialShadowRadius; @property (nonatomic) double radialShadowOpacity; @property (nonatomic) struct CGSize { double width; double height; } directionalShadowOffset; @property (nonatomic) BOOL roundedSecondHand; @property (nonatomic) BOOL excludeSecondTail; + (id)defaultHourConfigurationForDevice:(id)a0; + (id)defaultMinuteConfigurationForDevice:(id)a0; + (id)defaultSecondConfigurationForDevice:(id)a0; + (id)defaultSubdialConfigurationForDevice:(id)a0; - (unsigned long long)hash; - (BOOL)isEqualToConfiguration:(id)a0; - (id)debugDescription; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)configurationByApplyingInset:(double)a0; - (id)configurationByApplyingScale:(double)a0; - (void)copyToConfiguration:(id)a0; - (id)dropShadowCacheIdentifier; - (id)handCacheIdentifier; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })inlayInsets; - (id)radialShadowCacheIdentifier; @end