@class SCNNode, NSArray; @interface AVTPhysicalizedSkeletonDescriptor : NSObject { float _simulationFactor; SCNNode *_referenceNode; SCNNode *_drivingNode; SCNNode *_rootJoint; NSArray *_targetNodes; unsigned long long _side; void /* unknown type, empty encoding */ _upDownRotation; void /* unknown type, empty encoding */ _leftRightRotation; void /* unknown type, empty encoding */ _forwardBackRotation; } - (id)description; - (void).cxx_destruct; @end