@class NSString, SCNNode, CAAnimation, AVTPupilReflectionCorrectionDescriptor, NSMutableArray, AVTPhysicsController, SCNAnimationPlayer, AVTPresentationConfiguration, AVTEyeSkinningDescriptor; @interface AVTAvatar : NSObject { SCNNode *_avatarNode; SCNNode *_skeleton; SCNNode *_headNode; SCNNode *_leftEye; SCNNode *_rightEye; SCNNode *_neckNode; SCNNode *_rootJointNode; struct { id x0; id x1; long long x2; BOOL x3; } *_morphInfoFromARKitBlendShapeIndex; struct { id x0; id x1; long long x2; BOOL x3; } *_friendlyPoseMorphInfos; unsigned long long _friendlyPoseMorphInfoCount; struct { float morphWeight; BOOL isEnabled; } _friendlyPoseMorphInfoProxy; AVTPresentationConfiguration *_presentationConfiguration; SCNNode *_portalPresentationConfigurationNode; int _transitionCount; BOOL _optimizedForSnapshot; AVTPhysicsController *_physicsController; NSMutableArray *_clipsPlaying; void /* unknown type, empty encoding */ _lookAt; NSMutableArray *_physicalizedMorpherDescriptors; NSMutableArray *_physicalizedSkeletonDescriptors; NSMutableArray *_morpherDrivenMaterialDescriptors; AVTPupilReflectionCorrectionDescriptor *_pupilReflectionCorrectionDescriptor; AVTEyeSkinningDescriptor *_eyeSkinningDescriptor; void /* unknown type, empty encoding */ _arOffset; float _arScale; double _physicsScaleFactor; double _lastRenderTime; CAAnimation *_bakedAnimation; SCNAnimationPlayer *_bakedAnimationPlayer_lazy; } @property (class, readonly) BOOL supportsSecureCoding; @property (nonatomic) BOOL arMode; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)avatarWithDataRepresentation:(id)a0 error:(id *)a1; + (struct { })applyGazeCorrectionWithInputAngle:(SEL)a0 translation:(struct { })a1; + (id)avatarWithDataRepresentation:(id)a0 usageIntent:(unsigned long long)a1 error:(id *)a2; + (id)avatarWithDescriptor:(id)a0 usageIntent:(unsigned long long)a1 error:(id *)a2; + (BOOL)canLoadDataRepresentation:(id)a0; + (void)preloadAvatar:(id)a0; - (float)opacity; - (id)dataRepresentation; - (id)init; - (void)setOpacity:(float)a0; - (void)dealloc; - (void)update; - (BOOL)isTransitioning; - (void).cxx_destruct; - (id)snapshotWithSize:(struct CGSize { double x0; double x1; })a0 scale:(double)a1 options:(id)a2; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)pose; - (void)setPose:(id)a0; - (void)stopTransitionAnimation; - (void)transitionFromPose:(id)a0 toPose:(id)a1 duration:(double)a2 delay:(double)a3 completionHandler:(id /* block */)a4; - (id)physicsState; - (void)renderer:(id)a0 didApplyAnimationsAtTime:(double)a1; - (void)lookAt:(SEL)a0; - (float)arScale; - (id)avatarNodeForPhysicsController:(id)a0; - (void)setBakedAnimationReferenceTime:(double)a0; - (void)_applyBlendShapes:(const float *)a0 parameters:(const float *)a1; - (void)evaluatePhysicalizedDescriptors; - (void)_applyBlendShapesWithTrackingData:(const struct { double x0; BOOL x1; float x2[51]; float x3[51]; float x4[1]; float x5[1]; } *)a0; - (void)_applyHeadPoseWithTrackingData:(const struct { double x0; BOOL x1; float x2[51]; float x3[51]; float x4[1]; float x5[1]; } *)a0 gazeCorrection:(BOOL)a1 pointOfView:(id)a2; - (void)_avatarNodeAndHeadNodeAreNowAvailable; - (id)_cachePresentationConfigurationShaderModifiersForMaterial:(id)a0 cacheKey:(id)a1 shaderModifiersBuilder:(id /* block */)a2; - (id)_objectsInDescriptors:(id)a0 andHierarchy:(id)a1 passingTest:(id /* block */)a2; - (void)_preparePrePass:(BOOL)a0; - (void)_resetFaceToRandomPosition; - (void)_restoreOriginalShaderModifiersOfMaterial:(id)a0; - (void)_transitionFromPose:(id)a0 toPose:(id)a1 bakedAnimationBlendFactor:(double)a2 duration:(double)a3 delay:(double)a4 timingFunction:(id)a5 timingAnimation:(id)a6 completionHandler:(id /* block */)a7; - (void)_updateARModeShaderModifiersForMaterial:(id)a0 withOnTopMask:(BOOL)a1; - (void)addCustomBehavioursInHierarchy:(id)a0 forBodyParts:(unsigned long long)a1; - (void)addMorpherDrivenMaterialsInHierarchy:(id)a0; - (void)addMorphingSkinningControllersInHierarchy:(id)a0; - (void)addPhysicalizedDescriptorsInHierarchy:(id)a0 ignoringUpperNodes:(id)a1; - (void)animatePhysicsScaleFactor:(double)a0 duration:(double)a1; - (void)applyBlendShapesWithTrackingInfo:(id)a0; - (void)applyHeadPoseWithTrackingInfo:(id)a0; - (void)applyHeadPoseWithTrackingInfo:(id)a0 gazeCorrection:(BOOL)a1; - (void)applyHeadPoseWithTrackingInfo:(id)a0 gazeCorrection:(BOOL)a1 pointOfView:(id)a2; - (void /* unknown type, empty encoding */)arOffset; - (void)avatarCommonInit; - (id)avatarNode; - (id)bakedAnimationCopy; - (id)bakedAnimationPlayer; - (long long)blendShapeIndexForARKitBlendShapeName:(id)a0; - (id)blendShapeNameForARKitBlendShapeIndex:(unsigned long long)a0; - (id)cameraNode; - (void)configureForBestAnimationQuality; - (id)copyWithUsageIntent:(unsigned long long)a0; - (void /* unknown type, empty encoding */)currentLookAt; - (id)debugPoseJSONRepresentation; - (void)didAddToScene:(id)a0; - (void)disabledBlendshapesSpecializationSettingsDidChange; - (id)effectiveMorphedNodeForTargetName:(id)a0 candidateNode:(id)a1; - (void)enumerateMorphInfoForCustomBlendShapeName:(id)a0 usingBlock:(id /* block */)a1; - (id)headNode; - (id)lightingNode; - (void)lookAt:(SEL)a0 withDuration:(double)a1; - (struct { id x0; id x1; long long x2; BOOL x3; })morphInfoForARKitBlendShapeIndex:(unsigned long long)a0; - (id)neckNode; - (id)newDescriptor; - (BOOL)optimizeForSnapshot; - (void)pauseBakedAnimation; - (double)physicsController:(id)a0 downforceForNodeNamed:(id)a1; - (double)physicsDownforceForNodeNamed:(id)a0; - (void)physicsSpecializationSettingsDidChange; - (void)removeCustomBehavioursInHierarchy:(id)a0 forBodyParts:(unsigned long long)a1; - (void)removeMorpherDrivenMaterialsInHierarchy:(id)a0; - (void)removeMorphingSkinningControllersInHierarchy:(id)a0; - (void)removePhysicalizedDescriptorsInHierarchy:(id)a0; - (void)removePresentationConfigurationBehavioursInHierarchy:(id)a0 forBodyParts:(unsigned long long)a1; - (void)resetCustomBehaviours; - (void)resetMorpherDrivenMaterials; - (void)resetMorphingSkinningControllers; - (void)resetPhysicalizedDescriptors; - (void)resetPresentationConfigurationBehavioursInHierarchy:(id)a0 forBodyParts:(unsigned long long)a1; - (void)resetToPhysicsState:(id)a0 assumeRestStateIfNil:(BOOL)a1; - (void)resumeBakedAnimation; - (id)rootJointNode; - (void)rotateHead:(double)a0; - (void)setOptimizeForSnapshot:(BOOL)a0; - (void)setPhysicsScaleFactor:(double)a0; - (void)setPresentationConfiguration:(id)a0; - (void)setupEyeOrientationAndReflections; - (void)setupFaceTracking; - (void)setupMorphInfo; - (void)setupMorphInfoForChangeInSubHierarchy; - (id)stickerPhysicsStateIdentifier; - (void)stopTransitionAnimationWithBlendOutDuration:(double)a0; - (void)transitionFromPose:(id)a0 duration:(double)a1 delay:(double)a2 completionHandler:(id /* block */)a3; - (void)transitionFromPose:(id)a0 toPose:(id)a1 duration:(double)a2 delay:(double)a3 timingAnimation:(id)a4 completionHandler:(id /* block */)a5; - (void)transitionFromPose:(id)a0 toPose:(id)a1 duration:(double)a2 delay:(double)a3 timingFunction:(id)a4 completionHandler:(id /* block */)a5; - (void)transitionToPose:(id)a0 duration:(double)a1 delay:(double)a2 completionHandler:(id /* block */)a3; - (void)updateAfterAnimationsEvaluatedAtTime:(double)a0 renderer:(id)a1; - (void)updateBindings; - (void)updateBindingsOfNode:(id)a0; - (void)updateEyeOrientationAndReflections; - (void)updateMorpherDrivenMaterialsWithDeltaTime:(double)a0; - (void)updatePoseWithCVAFaceTrackingAnimationDictionary:(SEL)a0 neckPosition:(id)a1 neckOrientation:(struct { })a2 applySmoothing:(BOOL)a3; - (void)updatePoseWithFaceTrackingData:(id)a0 applySmoothing:(BOOL)a1; - (void)updatePoseWithPoseProvider:(id)a0 applySmoothing:(BOOL)a1; - (id)upperNodesIgnoredByPhysicalizedDescriptors; - (unsigned long long)usageIntent; - (BOOL)usesSkinningForEyeOrientation; - (void)willRemoveFromScene:(id)a0; @end