@class AVAudioPCMBuffer, AUPasscodeCodecConfiguration, NSMutableDictionary, NSData, AUAudioUnitBusArray, NSObject, AUAudioUnitBus; @protocol OS_dispatch_queue; @interface AUPasscodeEncoder : AUAudioUnit { struct unique_ptr> { struct __compressed_pair> { struct APCEncoderBase *__value_; } __ptr_; } _kernel; struct BufferedInputBus { AUAudioUnitBus *bus; unsigned int maxFrames; AVAudioPCMBuffer *pcmBuffer; struct AudioBufferList *originalAudioBufferList; struct AudioBufferList *mutableAudioBufferList; } _inputBus; AUAudioUnitBus *_outputBus; AUAudioUnitBusArray *_inputBusArray; AUAudioUnitBusArray *_outputBusArray; struct map, std::allocator>> { struct __tree, std::__map_value_compare, std::less>, std::allocator>> { void *__begin_node_; struct __compressed_pair *>, std::allocator, void *>>> { struct __tree_end_node *> { void *__left_; } __value_; } __pair1_; struct __compressed_pair, std::less>> { unsigned long long __value_; } __pair3_; } __tree_; } _apcEncoderConfig; long long _assetSampleCount; BOOL _outputIsSilenced; struct unique_ptr> { struct __compressed_pair> { struct EOFReachedMessage *__value_; } __ptr_; } _eofMessage; struct unique_ptr> { struct __compressed_pair> { struct messenger *__value_; } __ptr_; } _rtMessenger; unsigned int _fadeOutNumSamples; unsigned int _fadeOutSampleIndex; unsigned long long _loopNumber; unsigned long long _beginningTime; } @property (copy, nonatomic) NSData *payload; @property (retain, nonatomic) AUPasscodeCodecConfiguration *codecConfig; @property (nonatomic) long long assetLength; @property (nonatomic) BOOL silenceOutputOnNextAssetEnding; @property (nonatomic) unsigned long long numLoopsToStopAfter; @property (nonatomic) float fadeOutTimeSeconds; @property (nonatomic) BOOL triggerFadeOut; @property (nonatomic) BOOL embedPasscode; @property (retain, nonatomic) NSObject *dispatchQueue; @property (copy, nonatomic) id /* block */ assetEndedAndSilencedHandler; @property (retain, nonatomic) NSMutableDictionary *passcodeEmbedInfo; + (struct AudioComponentDescription { unsigned int x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned int x4; })getAUDesc; + (void)registerAU; + (id)supportedEncoders; - (void)reset; - (void)dealloc; - (id).cxx_construct; - (void).cxx_destruct; - (id)initWithComponentDescription:(struct AudioComponentDescription { unsigned int x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned int x4; })a0 options:(unsigned int)a1 error:(id *)a2; - (BOOL)allocateRenderResourcesAndReturnError:(id *)a0; - (BOOL)canProcessInPlace; - (void)deallocateRenderResources; - (id)inputBusses; - (id /* block */)internalRenderBlock; - (id)outputBusses; - (void)handleEOFReachedForAsset; @end