@interface AssetViewer.CameraControlsView : UIView { void /* unknown type, empty encoding */ cameraController; void /* unknown type, empty encoding */ entityController; void /* unknown type, empty encoding */ wantsFastMovement; void /* unknown type, empty encoding */ upButton; void /* unknown type, empty encoding */ rightButton; void /* unknown type, empty encoding */ downButton; void /* unknown type, empty encoding */ leftButton; void /* unknown type, empty encoding */ fastMovementButton; void /* unknown type, empty encoding */ zoomOutButton; void /* unknown type, empty encoding */ zoomInButton; void /* unknown type, empty encoding */ menuButton; } @property (nonatomic, readonly) struct CGSize { double x0; double x1; } intrinsicContentSize; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (void)buttonPressedWithSender:(id)a0; @end