@interface ADWorldToImageProjection : NSObject { struct WorldToImageProjection { void /* function */ **x0; } *_projection; } - (void)projectPoints:(void *)a0 count:(unsigned int)a1; - (void)dealloc; - (id)initWithPose:(struct { void /* unknown type, empty encoding */ x0[4]; })a0 calibration:(id)a1; @end