@class ATXSlotResolution; @protocol ATXPredictionContextBuilderProtocol; @interface ATXActionResolution : NSObject { ATXSlotResolution *_slotResolver; id _predictionContextBuilder; } - (id)init; - (id)statisticsForActionKey:(id)a0; - (id)statisticsForActionKey:(id)a0 context:(id)a1; - (id)initWithSlotResolver:(id)a0 predictionContextBuilder:(id)a1; - (id)actionPredictionsForActionKey:(id)a0 statistics:(id)a1 appActionPredictionItem:(const struct ATXPredictionItem { id x0; unsigned long long x1; float x2[817]; float x3; BOOL x4; BOOL x5; } *)a2 appActionLogProbability:(double)a3 scoreLogger:(id)a4 andLimit:(int)a5 forMagicalMoments:(BOOL)a6 predictionItemsToKeep:(void *)a7 currentDate:(id)a8; - (void).cxx_destruct; - (id)actionPredictionsForActionKey:(id)a0 statistics:(id)a1 appActionPredictionItem:(const struct ATXPredictionItem { id x0; unsigned long long x1; float x2[817]; float x3; BOOL x4; BOOL x5; } *)a2 appActionLogProbability:(double)a3 scoreLogger:(id)a4 andLimit:(int)a5 forMagicalMoments:(BOOL)a6 currentDate:(id)a7; @end