@class ABPK2DDetectionResult; @interface ABPK2DExtrapolationFiltering : NSObject { struct SkeletonJointFilter { struct vector> { float *__begin_; float *__end_; struct __compressed_pair> { float *__value_; } __end_cap_; } m_values; struct vector> { float *__begin_; float *__end_; struct __compressed_pair> { float *__value_; } __end_cap_; } m_speed; struct vector> { double *__begin_; double *__end_; struct __compressed_pair> { double *__value_; } __end_cap_; } m_timestamps; float m_smoothing; float m_lowest_threshold; float m_low_threshold; float m_high_threshold; float m_highest_threshold; float m_temporal_smoothing; float m_prediction_factor; float m_min_smoothing; float m_up_slope; float m_down_slope; float m_temporal_slope; } _extrapolationFilter2D; double _extrapolationTime; struct SkeletonJointFilter { struct vector> { float *__begin_; float *__end_; struct __compressed_pair> { float *__value_; } __end_cap_; } m_values; struct vector> { float *__begin_; float *__end_; struct __compressed_pair> { float *__value_; } __end_cap_; } m_speed; struct vector> { double *__begin_; double *__end_; struct __compressed_pair> { double *__value_; } __end_cap_; } m_timestamps; float m_smoothing; float m_lowest_threshold; float m_low_threshold; float m_high_threshold; float m_highest_threshold; float m_temporal_smoothing; float m_prediction_factor; float m_min_smoothing; float m_up_slope; float m_down_slope; float m_temporal_slope; } _extrapolationFilter2DForLiftingData; struct Human { struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } keypoints; struct vector> { unsigned int *__begin_; unsigned int *__end_; struct __compressed_pair> { unsigned int *__value_; } __end_cap_; } _jointsTrackingState; struct vector> { float *__begin_; float *__end_; struct __compressed_pair> { float *__value_; } __end_cap_; } _confidence; struct optional> { union { char __null_state_; struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } __val_; } ; BOOL __engaged_; } _jointVector; unsigned long long _trackedJointsCount; struct optional { union { char __null_state_; float __val_; } ; BOOL __engaged_; } _area; } _trackedHuman; struct Human { struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } keypoints; struct vector> { unsigned int *__begin_; unsigned int *__end_; struct __compressed_pair> { unsigned int *__value_; } __end_cap_; } _jointsTrackingState; struct vector> { float *__begin_; float *__end_; struct __compressed_pair> { float *__value_; } __end_cap_; } _confidence; struct optional> { union { char __null_state_; struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } __val_; } ; BOOL __engaged_; } _jointVector; unsigned long long _trackedJointsCount; struct optional { union { char __null_state_; float __val_; } ; BOOL __engaged_; } _area; } _rawTrackedHuman; BOOL _shouldPush3DSupportSkeleton; BOOL _use3DSupportSkeletonForExtrapolation; struct vector> { struct Human *__begin_; struct Human *__end_; struct __compressed_pair> { struct Human *__value_; } __end_cap_; } _rawTrackedHumanVector; struct Human { struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } keypoints; struct vector> { unsigned int *__begin_; unsigned int *__end_; struct __compressed_pair> { unsigned int *__value_; } __end_cap_; } _jointsTrackingState; struct vector> { float *__begin_; float *__end_; struct __compressed_pair> { float *__value_; } __end_cap_; } _confidence; struct optional> { union { char __null_state_; struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } __val_; } ; BOOL __engaged_; } _jointVector; unsigned long long _trackedJointsCount; struct optional { union { char __null_state_; float __val_; } ; BOOL __engaged_; } _area; } _trackedHumanForLifting; struct __wrap_iter { struct Human *__i_; } _iteratorToTrackedInstance; unsigned long long _lastANSTTrackedInstanceId; double _lastANSTTrackedInstanceIdTime; } @property (readonly, nonatomic) ABPK2DDetectionResult *aligned3DSkeleton; - (id).cxx_construct; - (void).cxx_destruct; - (const void *)rawTrackedHuman; - (struct Human { struct vector> { struct __compressed_pair> { void *x0; } **x0; } x0; struct vector> { unsigned int *x0; unsigned int *x1; struct __compressed_pair> { unsigned int *x0; } x2; } x1; struct vector> { float *x0; float *x1; struct __compressed_pair> { float *x0; } x2; } x2; struct optional> { union { char x0; struct vector> { struct __compressed_pair> { void *x0; } **x0; } x1; } x0; BOOL x1; } x3; unsigned long long x4; struct optional { union { char x0; float x1; } x0; BOOL x1; } x5; })_getTrackedHumanForHumans:(struct vector> { struct Human *x0; struct Human *x1; struct __compressed_pair> { struct Human *x0; } x2; })a0 atTimestamp:(double)a1 withImageResolution:(struct CGSize { double x0; double x1; })a2; - (struct Human { struct vector> { struct __compressed_pair> { void *x0; } **x0; } x0; struct vector> { unsigned int *x0; unsigned int *x1; struct __compressed_pair> { unsigned int *x0; } x2; } x1; struct vector> { float *x0; float *x1; struct __compressed_pair> { float *x0; } x2; } x2; struct optional> { union { char x0; struct vector> { struct __compressed_pair> { void *x0; } **x0; } x1; } x0; BOOL x1; } x3; unsigned long long x4; struct optional { union { char x0; float x1; } x0; BOOL x1; } x5; })_getTrackedHumanForHumans:(struct vector> { struct Human *x0; struct Human *x1; struct __compressed_pair> { struct Human *x0; } x2; })a0 atTimestamp:(double)a1 withImageResolution:(struct CGSize { double x0; double x1; })a2 withPersonTracker:(id)a3; - (id)initWithUse3DSkeletonForExtrapolation:(BOOL)a0 shouldPush3DSupportSkeleton:(BOOL)a1 withExtrapolationTime:(double)a2; - (int)performExtrapolationOnHumans:(struct vector> { struct Human *x0; struct Human *x1; struct __compressed_pair> { struct Human *x0; } x2; })a0 withImageResolution:(struct CGSize { double x0; double x1; })a1 atTimestamp:(double)a2 rotationNeeded:(long long)a3 previousSkeleton3D:(id)a4; - (int)performExtrapolationOnHumans:(struct vector> { struct Human *x0; struct Human *x1; struct __compressed_pair> { struct Human *x0; } x2; })a0 withImageResolution:(struct CGSize { double x0; double x1; })a1 atTimestamp:(double)a2 rotationNeeded:(long long)a3 previousSkeleton3D:(id)a4 personTracker:(id)a5; - (const void *)rawTrackedHumanVector; - (const void *)trackedHuman; - (const void *)trackedHumanForLifting; @end