@interface ABPK2D3DLiftingData : NSObject { struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } _rawJointsUsedForLifting; struct vector> { void *__begin_; void *__end_; struct __compressed_pair> { void *__value_; } __end_cap_; } _rotatedJointsUsedForLifting; struct array { float __elems_[32]; } _multiArray; struct array { float __elems_[32]; } _unnormalizedMultiArray; long long _rotationNeeded; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, nonatomic) const void *joints; @property (readonly, nonatomic) const void *rotatedJoints; @property (readonly, nonatomic) unsigned long long jointCount; @property (readonly, nonatomic) const float *liftingData3D; @property (readonly, nonatomic) const float *unnormalizedLiftingData3D; @property (readonly, nonatomic) unsigned long long liftingData3DElementCount; - (unsigned long long)hash; - (void)encodeWithCoder:(id)a0; - (id).cxx_construct; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)initWithCoder:(id)a0; - (void)_rotateAndUndoCroppingFromRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (id)initWithHumanForLifting:(const void *)a0 imageSize:(struct CGSize { double x0; double x1; })a1 rotation:(long long)a2 croppedRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a3; - (id)initWithJoints:(const void *)a0 numberOfJoints:(unsigned long long)a1; - (id)initWithJoints:(const void *)a0 numberOfJoints:(unsigned long long)a1 imageSize:(struct CGSize { double x0; double x1; })a2; - (id)initWithJoints:(const void *)a0 numberOfJoints:(unsigned long long)a1 liftingData3D:(const float *)a2 liftingData3DElementCount:(unsigned long long)a3; - (id)initWithJoints:(const void *)a0 numberOfJoints:(unsigned long long)a1 rotation:(long long)a2 croppedRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a3 liftingData3D:(const float *)a4 liftingData3DElementCount:(unsigned long long)a5; - (void)prepareLiftingInput:(const void *)a0 imageSize:(struct CGSize { double x0; double x1; })a1 pUnnormalizedMultiArray:(float *)a2 pMultiArray:(float *)a3; @end