@interface ASCodableDatabaseCompetitionPreferredVictoryBadgeStyles : PBCodable { struct { int *list; unsigned long long count; unsigned long long size; } _styles; } @property (readonly, nonatomic) unsigned long long stylesCount; @property (readonly, nonatomic) int *styles; - (unsigned long long)hash; - (void)dealloc; - (BOOL)readFrom:(id)a0; - (void)writeTo:(id)a0; - (id)description; - (id)dictionaryRepresentation; - (void)copyTo:(id)a0; - (BOOL)isEqual:(id)a0; - (void)mergeFrom:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)addStyles:(int)a0; - (void)clearStyles; - (void)setStyles:(int *)a0 count:(unsigned long long)a1; - (int)stylesAtIndex:(unsigned long long)a0; @end