@class _TtC3VFX11VFXRenderer; @protocol MTLDevice; @interface ARUICelebrationsRenderer : NSObject { id _device; _TtC3VFX11VFXRenderer *_renderer; } - (id)initWithDevice:(id)a0 commandQueue:(id)a1; - (void).cxx_destruct; - (BOOL)_needsCelebrationRenderPassOn:(id)a0; - (void)renderCelebrationsForRings:(id)a0 withCommandBuffer:(id)a1 intoTexture:(id)a2 withContext:(id)a3; @end