@interface _LTPlaybackService : NSObject { struct AudioStreamBasicDescription { double mSampleRate; unsigned int mFormatID; unsigned int mFormatFlags; unsigned int mBytesPerPacket; unsigned int mFramesPerPacket; unsigned int mBytesPerFrame; unsigned int mChannelsPerFrame; unsigned int mBitsPerChannel; unsigned int mReserved; } _asbd; struct OpaqueAudioQueue { } *_audioQueue; struct _opaque_pthread_mutex_t { long long __sig; char __opaque[56]; } _waitForStateChange; struct _opaque_pthread_cond_t { long long __sig; char __opaque[40]; } _stateChangeCondition; } @property (readonly, nonatomic) long long state; - (void)reset; - (void)dealloc; - (id)start; - (void)stop; - (void)handleMediaServerReset; - (id)enqueue:(id)a0 packetCount:(long long)a1 packetDescriptions:(id)a2; - (void)flushAndStop; - (BOOL)isAudioQueueRunning; - (void)waitForAudioQueueStop; - (id)initWithContext:(id)a0 ASBD:(struct AudioStreamBasicDescription { double x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned int x4; unsigned int x5; unsigned int x6; unsigned int x7; unsigned int x8; })a1; - (void)signalQueueRunningStateChanged; @end