@interface AXPIFingerUtilities : NSObject + (BOOL)laserEnabled; + (id)defaultLocationsForNumberOfFingers:(unsigned long long)a0 aroundPoint:(struct CGPoint { double x0; double x1; })a1 withinBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2; + (id)_points:(id)a0 adjustedForBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; + (id)defaultLocationsForNumberOfFingers:(unsigned long long)a0 aroundPoint:(struct CGPoint { double x0; double x1; })a1; + (id)defaultPinchLocationsAroundPoint:(struct CGPoint { double x0; double x1; })a0 withinBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; + (id)fingerModelsForPointStrings:(id)a0; + (unsigned long long)fingerShapeForCorner:(unsigned long long)a0; + (id)pointStringsForFingerModels:(id)a0; + (id)pointerAnimationSettings; + (id)pointerFiltersForLuminanceLevel:(unsigned long long)a0; + (void)updateFirstLocation:(struct CGPoint { double x0; double x1; } *)a0 secondLocation:(struct CGPoint { double x0; double x1; } *)a1 forPinchWithRadiusDelta:(double)a2 angleDelta:(double)a3; @end