@class NSDictionary, NSString, NSArray; @interface AXTapticChimeAsset : NSObject @property (readonly, nonatomic) NSDictionary *hapticDictionary; @property (readonly, nonatomic) NSString *audioFilePath; @property (readonly, nonatomic) double prePlayTimeInterval; @property (readonly, nonatomic) float volume; @property (readonly, nonatomic) NSArray *hapticAtomEntries; + (id)_assetPathForChimeSoundType:(long long)a0 fileName:(id)a1; + (id)hourAssetForType:(long long)a0 hour:(unsigned long long)a1; + (id)quarterHourAssetForType:(long long)a0; - (id)description; - (void).cxx_destruct; - (id)_initWithChimeSoundType:(long long)a0 audioFilePath:(id)a1 hapticsFilePath:(id)a2; - (unsigned int)createSystemSoundIDForStartTime:(double)a0; @end