@class UIColor; @interface VFXCore.VFXCoreView : UIView { void /* unknown type, empty encoding */ isDragging; void /* unknown type, empty encoding */ lastTouch; void /* unknown type, empty encoding */ delegate; void /* unknown type, empty encoding */ renderOutput; void /* unknown type, empty encoding */ metalLayer; void /* unknown type, empty encoding */ sampleCount; void /* unknown type, empty encoding */ preferredFramesPerSecond; void /* unknown type, empty encoding */ scaleFactor; void /* unknown type, empty encoding */ postRenderCallback; void /* unknown type, empty encoding */ entityManager; void /* unknown type, empty encoding */ renderer; void /* unknown type, empty encoding */ stereoMode; void /* unknown type, empty encoding */ paused; void /* unknown type, empty encoding */ effectID; void /* unknown type, empty encoding */ sizeDirty; void /* unknown type, empty encoding */ drawableSize; void /* unknown type, empty encoding */ resizingMode; } @property (class, nonatomic, readonly) Class layerClass; @property (nonatomic) BOOL hidden; @property (nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } frame; @property (nonatomic, retain) UIColor *backgroundColor; - (void)touchesCancelled:(id)a0 withEvent:(id)a1; - (void)dealloc; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)touchesBegan:(id)a0 withEvent:(id)a1; - (BOOL)isHidden; - (void).cxx_destruct; - (void)touchesEnded:(id)a0 withEvent:(id)a1; - (void)layoutSubviews; - (void)touchesMoved:(id)a0 withEvent:(id)a1; - (id)initWithCoder:(id)a0; - (void)didMoveToWindow; @end