@interface VFXCore.TextureSystem : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ compileQueue; void /* unknown type, empty encoding */ dirtyTextureLoadingOptions; void /* unknown type, empty encoding */ allTextureFilesWithoutWatcher; void /* unknown type, empty encoding */ allTextureFiles; void /* unknown type, empty encoding */ allTextureFilesWithoutDoNotUpload; void /* unknown type, empty encoding */ allTextureArrayFiles; void /* unknown type, empty encoding */ readTextureFile; void /* unknown type, empty encoding */ readTextureArrayFile; void /* unknown type, empty encoding */ allTextureFileWithCPURuntime; void /* unknown type, empty encoding */ readTextureDataCPUQuery; void /* unknown type, empty encoding */ updateGPURuntime; void /* unknown type, empty encoding */ addRenderTargetRuntime; void /* unknown type, empty encoding */ shaderAssetQueryAdd; void /* unknown type, empty encoding */ shaderAssetQueryGen; void /* unknown type, empty encoding */ convertToEquirectangularQuery; void /* unknown type, empty encoding */ uploadCPUToGPUQuery; } @end