@interface VFXCore.DepthStencilCache : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ device; void /* unknown type, empty encoding */ depthStencilStates; void /* unknown type, empty encoding */ lock; void /* unknown type, empty encoding */ defaultDescriptor; void /* unknown type, empty encoding */ opaqueDepthState; void /* unknown type, empty encoding */ transparentDepthState; void /* unknown type, empty encoding */ transparentStencilOverdrawDepthState; void /* unknown type, empty encoding */ depthAlwaysNoWriteState; void /* unknown type, empty encoding */ depthAlwaysWriteState; void /* unknown type, empty encoding */ reversedDepthState; void /* unknown type, empty encoding */ reversedNoWriteDepthState; } @end