@class CHHapticEngine, NSObject; @protocol OS_dispatch_queue, CHHapticPatternPlayer; @interface AXMHapticComponent : AXMOutputComponent { NSObject *_queue; CHHapticEngine *_engine; id _player; BOOL _supportsHaptics; BOOL _supportsAudio; double _autoShutdownTimeout; BOOL _usesHapticsOnly; } @property (retain, nonatomic) id _levelPlayer; @property (nonatomic, getter=isAutoShutdownEnabled) BOOL autoShutdownEnabled; @property (nonatomic) double autoShutdownTimeout; @property (nonatomic) BOOL usesHapticsOnly; + (BOOL)isSupported; - (id)init; - (void)transitionToState:(long long)a0 completion:(id /* block */)a1; - (BOOL)canHandleRequest:(id)a0; - (void).cxx_destruct; - (void)handleRequest:(id)a0 completion:(id /* block */)a1; - (void)stopCurrentHaptics; @end