@interface AXMGeometryUtilities : NSObject + (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })motionCorrectedNormalizedFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 fromAttitude:(id)a1 fromFieldOfViewX:(float)a2 fromFieldOfViewY:(float)a3 toAttitude:(id)a4 toFieldOfViewX:(float)a5 toFieldOfViewY:(float)a6 interfaceOrientation:(long long)a7 mirrored:(BOOL)a8; @end