@class NSString; @interface AVAudioPlayerNode : AVAudioNode @property (readonly, nonatomic, getter=isPlaying) BOOL playing; @property (nonatomic) float volume; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)play; - (void)pause; - (id)init; - (void)stop; - (void)didAttachToEngine:(id)a0; - (void)scheduleBuffer:(id)a0 atTime:(id)a1 options:(unsigned long long)a2 completionHandler:(id /* block */)a3; - (void)scheduleBuffer:(id)a0 completionHandler:(id /* block */)a1; - (void)playAtTime:(id)a0; - (void)scheduleFile:(id)a0 atTime:(id)a1 completionHandler:(id /* block */)a2; - (void)callLegacyCompletionHandlerForType:(long long)a0 legacyHandler:(id /* block */)a1; - (id)nodeTimeForPlayerTime:(id)a0; - (id)playerTimeForNodeTime:(id)a0; - (void)prepareWithFrameCount:(unsigned int)a0; - (void)scheduleBuffer:(id)a0 atTime:(id)a1 options:(unsigned long long)a2 completionCallbackType:(long long)a3 completionHandler:(id /* block */)a4; - (void)scheduleBuffer:(id)a0 completionCallbackType:(long long)a1 completionHandler:(id /* block */)a2; - (void)scheduleFile:(id)a0 atTime:(id)a1 completionCallbackType:(long long)a2 completionHandler:(id /* block */)a3; - (void)scheduleSegment:(id)a0 startingFrame:(long long)a1 frameCount:(unsigned int)a2 atTime:(id)a3 completionCallbackType:(long long)a4 completionHandler:(id /* block */)a5; - (void)scheduleSegment:(id)a0 startingFrame:(long long)a1 frameCount:(unsigned int)a2 atTime:(id)a3 completionHandler:(id /* block */)a4; @end