@class VCAudioIO; @interface VCSystemAudioCaptureSession : NSObject { struct _opaque_pthread_mutex_t { long long __sig; char __opaque[56]; } _stateLock; struct AudioStreamBasicDescription { double mSampleRate; unsigned int mFormatID; unsigned int mFormatFlags; unsigned int mBytesPerPacket; unsigned int mFramesPerPacket; unsigned int mBytesPerFrame; unsigned int mChannelsPerFrame; unsigned int mBitsPerChannel; unsigned int mReserved; } _audioBasicDescription; unsigned int _samplesPerFrame; struct opaqueCMSimpleQueue { } *_poolQueue; struct opaqueCMSimpleQueue { } *_outputQueue; VCAudioIO *_audioIO; } - (void)dealloc; - (BOOL)start; - (BOOL)stop; - (id)initWithConfiguration:(struct { int x0; struct tagVCAudioFrameFormat { struct AudioStreamBasicDescription { double x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned int x4; unsigned int x5; unsigned int x6; unsigned int x7; unsigned int x8; } x0; unsigned int x1; } x1; int x2; int x3; unsigned int x4; int x5; } *)a0; - (void)cleanupQueue:(struct opaqueCMSimpleQueue **)a0; - (BOOL)createAudioBufferPool; - (void)resetAudioBufferPool; - (BOOL)setupAudioIOWithConfig:(struct { int x0; struct tagVCAudioFrameFormat { struct AudioStreamBasicDescription { double x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned int x4; unsigned int x5; unsigned int x6; unsigned int x7; unsigned int x8; } x0; unsigned int x1; } x1; int x2; int x3; unsigned int x4; int x5; } *)a0; @end