@class NSString; @interface VCAudioPowerSpectrumSource : VCObject { struct _VCAudioPowerSpectrumSourceRealtimeContext { struct _VCSingleLinkedList { struct _VCSingleLinkedListEntry *head; BOOL initialized; void /* function */ *compare; unsigned long long countEntries; } powerSpectrumSinks; struct opaqueCMSimpleQueue *eventQueue; id powerSpectrumSourceDelegate; } _realtimeContext; } @property (readonly, nonatomic) long long streamToken; @property (readonly, nonatomic) struct _VCAudioPowerSpectrumSourceRealtimeContext { struct _VCSingleLinkedList { struct _VCSingleLinkedListEntry *x0; BOOL x1; void /* function */ *x2; unsigned long long x3; } x0; struct opaqueCMSimpleQueue *x1; id x2; } *realtimeContext; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)dealloc; - (void)invalidate; - (id)initWithStreamToken:(long long)a0 delegate:(id)a1; - (void)cleanupAudioPowerSpectrumSinks; - (void)cleanupQueue:(struct opaqueCMSimpleQueue **)a0; - (void)pushAudioSamples:(struct opaqueVCAudioBufferList { } *)a0; @end