@interface ARSceneReconstructionOptions : NSObject @property (nonatomic) long long voxelSize; @property (nonatomic) long long bucketsCount; @property (nonatomic) long long preset; @property (nonatomic) BOOL deterministicMode; @property (nonatomic) BOOL lowQosSchedulingEnabled; @property (nonatomic) BOOL enableOccupancyMapping; @property (nonatomic) float minDepthUncertaintyThreshold; - (id)init; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end