@interface AXUIUIScreenOverride : __AXUIUIScreenOverride_super + (Class)safeCategoryBaseClass; + (void)_accessibilityPerformValidations:(id)a0; + (id)safeCategoryTargetClassName; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })_displayPeripheryInsetsRestrictedToScene; @end