@interface TSDGLTextureInfo : NSObject @property (readonly, nonatomic) BOOL containsMipmaps; @property (readonly, nonatomic) unsigned int name; @property (readonly, nonatomic) unsigned int target; @property (readonly, nonatomic) unsigned int height; @property (readonly, nonatomic) unsigned int width; @property (readonly, nonatomic) struct CGSize { double x0; double x1; } size; + (id)textureInfoWithName:(unsigned int)a0 target:(unsigned int)a1 width:(unsigned int)a2 height:(unsigned int)a3 containsMipmaps:(BOOL)a4; - (void)teardown; - (id)description; - (id)initWithName:(unsigned int)a0 target:(unsigned int)a1 width:(unsigned int)a2 height:(unsigned int)a3 containsMipmaps:(BOOL)a4; @end